引言
Android作为全球最流行的移动操作系统,拥有超过30亿活跃设备。对于开发者而言,掌握Android编程不仅需要理解基础概念,更需要通过实战案例积累经验。本文将通过多个实战案例深度解析Android开发中的关键技术,并针对常见问题提供解决方案。
一、基础架构与项目结构
1.1 Android项目结构解析
一个标准的Android项目包含以下关键目录:
MyApp/
├── app/
│ ├── src/
│ │ ├── main/
│ │ │ ├── java/com/example/myapp/
│ │ │ │ ├── MainActivity.java
│ │ │ │ └── adapters/
│ │ │ ├── res/
│ │ │ │ ├── layout/
│ │ │ │ │ └── activity_main.xml
│ │ │ │ ├── values/
│ │ │ │ │ ├── strings.xml
│ │ │ │ │ └── colors.xml
│ │ │ │ └── drawable/
│ │ │ └── AndroidManifest.xml
│ │ └── test/
│ └── build.gradle
├── gradle/
└── settings.gradle
1.2 Gradle构建系统详解
Gradle是Android的官方构建工具。以下是典型的build.gradle文件:
// 项目级别的build.gradle
buildscript {
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.4.2'
}
}
// 模块级别的build.gradle
plugins {
id 'com.android.application'
id 'org.jetbrains.kotlin.android'
}
android {
compileSdk 33
defaultConfig {
applicationId "com.example.myapp"
minSdk 21
targetSdk 33
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
buildFeatures {
viewBinding true
}
}
dependencies {
implementation 'androidx.core:core-ktx:1.9.0'
implementation 'androidx.appcompat:appcompat:1.6.1'
implementation 'com.google.android.material:material:1.8.0'
implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
testImplementation 'junit:junit:4.13.2'
androidTestImplementation 'androidx.test.ext:junit:1.1.5'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.5.1'
}
关键配置说明:
compileSdk:编译目标版本minSdk:支持的最低Android版本targetSdk:应用针对的Android版本buildFeatures.viewBinding:启用视图绑定,替代findViewById
二、UI开发与布局管理
2.1 XML布局与视图绑定
传统方式(已过时):
// MainActivity.java
public class MainActivity extends AppCompatActivity {
private TextView textView;
private Button button;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
textView = findViewById(R.id.textView);
button = findViewById(R.id.button);
button.setOnClickListener(v -> {
textView.setText("按钮被点击了!");
});
}
}
现代方式(视图绑定):
// MainActivity.kt
class MainActivity : AppCompatActivity() {
private lateinit var binding: ActivityMainBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
binding.button.setOnClickListener {
binding.textView.text = "按钮被点击了!"
}
}
}
对应的XML布局(activity_main.xml):
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="@+id/textView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello World!"
android:textSize="18sp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<Button
android:id="@+id/button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="点击我"
android:layout_marginTop="20dp"
app:layout_constraintTop_toBottomOf="@+id/textView"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
2.2 RecyclerView实战案例
创建RecyclerView适配器:
// UserAdapter.kt
class UserAdapter(private val userList: List<User>) :
RecyclerView.Adapter<UserAdapter.UserViewHolder>() {
class UserViewHolder(itemView: View) : RecyclerView.ViewHolder(itemView) {
val nameTextView: TextView = itemView.findViewById(R.id.nameTextView)
val emailTextView: TextView = itemView.findViewById(R.id.emailTextView)
}
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): UserViewHolder {
val view = LayoutInflater.from(parent.context)
.inflate(R.layout.item_user, parent, false)
return UserViewHolder(view)
}
override fun onBindViewHolder(holder: UserViewHolder, position: Int) {
val user = userList[position]
holder.nameTextView.text = user.name
holder.emailTextView.text = user.email
}
override fun getItemCount(): Int = userList.size
}
// 数据类
data class User(val name: String, val email: String)
在Activity中使用:
// MainActivity.kt
class MainActivity : AppCompatActivity() {
private lateinit var binding: ActivityMainBinding
private lateinit var adapter: UserAdapter
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
// 模拟数据
val users = listOf(
User("张三", "zhangsan@example.com"),
User("李四", "lisi@example.com"),
User("王五", "wangwu@example.com")
)
adapter = UserAdapter(users)
binding.recyclerView.layoutManager = LinearLayoutManager(this)
binding.recyclerView.adapter = adapter
}
}
对应的item布局(item_user.xml):
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="16dp">
<TextView
android:id="@+id/nameTextView"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textSize="16sp"
android:textStyle="bold" />
<TextView
android:id="@+id/emailTextView"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textSize="14sp"
android:layout_marginTop="4dp" />
</LinearLayout>
2.3 Material Design组件使用
Bottom Navigation Bar示例:
<!-- activity_main.xml -->
<androidx.constraintlayout.widget.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/fragment_container"
android:layout_width="match_parent"
android:layout_height="0dp"
app:layout_constraintBottom_toTopOf="@+id/bottom_navigation"
app:layout_constraintTop_toTopOf="parent" />
<com.google.android.material.bottomnavigation.BottomNavigationView
android:id="@+id/bottom_navigation"
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:layout_constraintBottom_toBottomOf="parent"
app:menu="@menu/bottom_nav_menu" />
</androidx.constraintlayout.widget.ConstraintLayout>
底部导航菜单(res/menu/bottom_nav_menu.xml):
<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:id="@+id/navigation_home"
android:icon="@drawable/ic_home"
android:title="首页" />
<item
android:id="@+id/navigation_dashboard"
android:icon="@drawable/ic_dashboard"
android:title="仪表盘" />
<item
android:id="@+id/navigation_notifications"
android:icon="@drawable/ic_notifications"
android:title="通知" />
</menu>
在Activity中处理导航:
class MainActivity : AppCompatActivity() {
private lateinit var binding: ActivityMainBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
binding.bottomNavigation.setOnNavigationItemSelectedListener { item ->
when (item.itemId) {
R.id.navigation_home -> {
// 显示首页Fragment
supportFragmentManager.beginTransaction()
.replace(R.id.fragment_container, HomeFragment())
.commit()
true
}
R.id.navigation_dashboard -> {
// 显示仪表盘Fragment
supportFragmentManager.beginTransaction()
.replace(R.id.fragment_container, DashboardFragment())
.commit()
true
}
R.id.navigation_notifications -> {
// 显示通知Fragment
supportFragmentManager.beginTransaction()
.replace(R.id.fragment_container, NotificationsFragment())
.commit()
true
}
else -> false
}
}
// 默认选择第一个
binding.bottomNavigation.selectedItemId = R.id.navigation_home
}
}
三、数据存储与网络通信
3.1 SharedPreferences存储
保存数据:
// 保存用户偏好设置
fun saveUserPreferences(context: Context, userName: String, isDarkMode: Boolean) {
val sharedPreferences = context.getSharedPreferences("user_prefs", Context.MODE_PRIVATE)
val editor = sharedPreferences.edit()
editor.putString("user_name", userName)
editor.putBoolean("dark_mode", isDarkMode)
editor.apply() // 异步提交
}
// 读取数据
fun loadUserPreferences(context: Context): Pair<String?, Boolean> {
val sharedPreferences = context.getSharedPreferences("user_prefs", Context.MODE_PRIVATE)
val userName = sharedPreferences.getString("user_name", null)
val isDarkMode = sharedPreferences.getBoolean("dark_mode", false)
return Pair(userName, isDarkMode)
}
3.2 Room数据库实战
实体类定义:
// User.kt
@Entity(tableName = "users")
data class User(
@PrimaryKey(autoGenerate = true) val id: Int = 0,
@ColumnInfo(name = "name") val name: String,
@ColumnInfo(name = "email") val email: String,
@ColumnInfo(name = "created_at") val createdAt: Long = System.currentTimeMillis()
)
DAO接口:
// UserDao.kt
@Dao
interface UserDao {
@Insert
suspend fun insert(user: User)
@Query("SELECT * FROM users")
suspend fun getAllUsers(): List<User>
@Query("SELECT * FROM users WHERE id = :userId")
suspend fun getUserById(userId: Int): User?
@Update
suspend fun update(user: User)
@Delete
suspend fun delete(user: User)
}
数据库类:
// AppDatabase.kt
@Database(entities = [User::class], version = 1)
abstract class AppDatabase : RoomDatabase() {
abstract fun userDao(): UserDao
companion object {
@Volatile
private var INSTANCE: AppDatabase? = null
fun getDatabase(context: Context): AppDatabase {
return INSTANCE ?: synchronized(this) {
val instance = Room.databaseBuilder(
context.applicationContext,
AppDatabase::class.java,
"app_database"
).build()
INSTANCE = instance
instance
}
}
}
}
在ViewModel中使用:
// UserViewModel.kt
class UserViewModel(application: Application) : AndroidViewModel(application) {
private val userDao = AppDatabase.getDatabase(application).userDao()
private val _users = MutableLiveData<List<User>>()
val users: LiveData<List<User>> = _users
init {
loadUsers()
}
private fun loadUsers() {
viewModelScope.launch {
_users.value = userDao.getAllUsers()
}
}
fun addUser(name: String, email: String) {
viewModelScope.launch {
val user = User(name = name, email = email)
userDao.insert(user)
_users.value = userDao.getAllUsers()
}
}
}
3.3 Retrofit网络请求
定义API接口:
// ApiService.kt
interface ApiService {
@GET("users")
suspend fun getUsers(): List<User>
@GET("users/{id}")
suspend fun getUserById(@Path("id") userId: Int): User
@POST("users")
suspend fun createUser(@Body user: User): User
}
创建Retrofit实例:
// RetrofitClient.kt
object RetrofitClient {
private const val BASE_URL = "https://jsonplaceholder.typicode.com/"
val instance: ApiService by lazy {
val retrofit = Retrofit.Builder()
.baseUrl(BASE_URL)
.addConverterFactory(GsonConverterFactory.create())
.client(OkHttpClient.Builder().build())
.build()
retrofit.create(ApiService::class.java)
}
}
在Repository中使用:
// UserRepository.kt
class UserRepository {
private val apiService = RetrofitClient.instance
suspend fun fetchUsers(): List<User> {
return try {
apiService.getUsers()
} catch (e: Exception) {
emptyList()
}
}
suspend fun fetchUserById(id: Int): User? {
return try {
apiService.getUserById(id)
} catch (e: Exception) {
null
}
}
}
在ViewModel中使用:
// UserViewModel.kt
class UserViewModel : ViewModel() {
private val repository = UserRepository()
private val _users = MutableLiveData<List<User>>()
val users: LiveData<List<User>> = _users
private val _loading = MutableLiveData<Boolean>()
val loading: LiveData<Boolean> = _loading
fun loadUsers() {
viewModelScope.launch {
_loading.value = true
_users.value = repository.fetchUsers()
_loading.value = false
}
}
}
四、异步编程与协程
4.1 协程基础
启动协程:
// 在Activity中启动协程
class MainActivity : AppCompatActivity() {
private lateinit var binding: ActivityMainBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
binding.button.setOnClickListener {
// 在主线程启动协程
lifecycleScope.launch {
// 在主线程执行
binding.textView.text = "开始加载..."
// 切换到IO线程执行网络请求
val result = withContext(Dispatchers.IO) {
// 模拟网络请求
delay(2000)
"加载完成!"
}
// 回到主线程更新UI
binding.textView.text = result
}
}
}
}
4.2 协程与LiveData结合
在ViewModel中使用:
class DataViewModel : ViewModel() {
private val _data = MutableLiveData<String>()
val data: LiveData<String> = _data
fun fetchData() {
viewModelScope.launch {
try {
// 模拟耗时操作
withContext(Dispatchers.IO) {
delay(3000)
}
_data.value = "数据加载完成"
} catch (e: Exception) {
_data.value = "加载失败: ${e.message}"
}
}
}
}
4.3 协程异常处理
使用try-catch处理异常:
fun fetchDataWithExceptionHandling() {
viewModelScope.launch {
try {
val result = withContext(Dispatchers.IO) {
// 模拟可能抛出异常的操作
if (Random.nextBoolean()) {
throw IOException("网络连接失败")
}
"成功获取数据"
}
_data.value = result
} catch (e: IOException) {
_data.value = "网络错误: ${e.message}"
} catch (e: Exception) {
_data.value = "未知错误: ${e.message}"
}
}
}
使用协程作用域:
// 创建自定义协程作用域
class MyViewModel : ViewModel() {
private val viewModelScope = CoroutineScope(Dispatchers.Main + SupervisorJob())
fun fetchData() {
viewModelScope.launch {
// 这个协程失败不会影响其他协程
launch {
// 第一个任务
}
launch {
// 第二个任务
}
}
}
override fun onCleared() {
super.onCleared()
viewModelScope.cancel()
}
}
五、常见问题解决方案
5.1 内存泄漏问题
问题描述: 在Activity中持有Context引用,导致Activity无法被回收。
错误示例:
class MyActivity : AppCompatActivity() {
companion object {
// 错误:静态变量持有Activity引用
private var activity: MyActivity? = null
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
activity = this // 导致内存泄漏
}
}
解决方案:
class MyActivity : AppCompatActivity() {
// 使用弱引用
companion object {
private var weakActivity: WeakReference<MyActivity>? = null
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
weakActivity = WeakReference(this)
}
// 或者使用ViewModel
private val viewModel: MyViewModel by viewModels()
}
5.2 网络请求超时
问题描述: 网络请求长时间无响应,导致应用卡死。
解决方案:
// 配置OkHttpClient超时时间
val okHttpClient = OkHttpClient.Builder()
.connectTimeout(10, TimeUnit.SECONDS) // 连接超时
.readTimeout(30, TimeUnit.SECONDS) // 读取超时
.writeTimeout(15, TimeUnit.SECONDS) // 写入超时
.addInterceptor { chain ->
val request = chain.request()
val response = chain.proceed(request)
// 添加超时处理
if (response.code == 408) {
throw SocketTimeoutException("请求超时")
}
response
}
.build()
5.3 UI线程阻塞
问题描述: 在主线程执行耗时操作导致ANR(Application Not Responding)。
解决方案:
// 错误做法:在主线程执行耗时操作
fun loadData() {
// 这会阻塞主线程
val data = database.query("SELECT * FROM large_table")
updateUI(data)
}
// 正确做法:使用协程
fun loadData() {
lifecycleScope.launch {
val data = withContext(Dispatchers.IO) {
// 在IO线程执行数据库查询
database.query("SELECT * FROM large_table")
}
updateUI(data)
}
}
5.4 内存溢出(OOM)
问题描述: 加载大量图片或数据导致内存溢出。
解决方案:
// 使用Glide加载图片(自动处理内存)
Glide.with(context)
.load(imageUrl)
.override(200, 200) // 限制尺寸
.diskCacheStrategy(DiskCacheStrategy.ALL) // 磁盘缓存
.into(imageView)
// 分页加载数据
class PagingViewModel : ViewModel() {
private val pager = Pager(
config = PagingConfig(pageSize = 20),
pagingSourceFactory = { MyPagingSource() }
).flow.cachedIn(viewModelScope)
val items: Flow<PagingData<Item>> = pager
}
5.5 权限处理
问题描述: Android 6.0+需要动态请求权限。
解决方案:
class PermissionActivity : AppCompatActivity() {
private val REQUEST_CODE_PERMISSION = 100
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
// 检查权限
if (ContextCompat.checkSelfPermission(
this,
Manifest.permission.CAMERA
) != PackageManager.PERMISSION_GRANTED
) {
// 请求权限
ActivityCompat.requestPermissions(
this,
arrayOf(Manifest.permission.CAMERA),
REQUEST_CODE_PERMISSION
)
} else {
// 权限已授予,执行操作
openCamera()
}
}
override fun onRequestPermissionsResult(
requestCode: Int,
permissions: Array<out String>,
grantResults: IntArray
) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults)
if (requestCode == REQUEST_CODE_PERMISSION) {
if (grantResults.isNotEmpty() && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
// 权限已授予
openCamera()
} else {
// 权限被拒绝
Toast.makeText(this, "需要相机权限才能使用此功能", Toast.LENGTH_SHORT).show()
}
}
}
private fun openCamera() {
// 打开相机的逻辑
}
}
5.6 后台任务处理
问题描述: Android 8.0+对后台服务有严格限制。
解决方案:
// 使用WorkManager处理后台任务
class MyWorker(context: Context, params: WorkerParameters) : Worker(context, params) {
override fun doWork(): Result {
// 执行后台任务
return try {
// 模拟耗时操作
Thread.sleep(5000)
Result.success()
} catch (e: Exception) {
Result.failure()
}
}
}
// 调度任务
fun scheduleWork() {
val workRequest = OneTimeWorkRequestBuilder<MyWorker>()
.setConstraints(
Constraints.Builder()
.setRequiredNetworkType(NetworkType.CONNECTED)
.setRequiresBatteryNotLow(true)
.build()
)
.setInitialDelay(10, TimeUnit.SECONDS)
.build()
WorkManager.getInstance(context).enqueue(workRequest)
}
5.7 多线程同步问题
问题描述: 多个线程同时访问共享资源导致数据不一致。
解决方案:
// 使用synchronized关键字
class Counter {
private var count = 0
@Synchronized
fun increment() {
count++
}
@Synchronized
fun getCount(): Int = count
}
// 使用ReentrantLock
class ThreadSafeCounter {
private val lock = ReentrantLock()
private var count = 0
fun increment() {
lock.lock()
try {
count++
} finally {
lock.unlock()
}
}
fun getCount(): Int {
lock.lock()
try {
return count
} finally {
lock.unlock()
}
}
}
// 使用协程的Mutex
class CoroutineSafeCounter {
private val mutex = Mutex()
private var count = 0
suspend fun increment() {
mutex.withLock {
count++
}
}
suspend fun getCount(): Int {
mutex.withLock {
return count
}
}
}
六、性能优化技巧
6.1 布局优化
减少嵌套层级:
<!-- 优化前:嵌套过多 -->
<LinearLayout>
<LinearLayout>
<LinearLayout>
<TextView />
</LinearLayout>
</LinearLayout>
</LinearLayout>
<!-- 优化后:使用ConstraintLayout -->
<androidx.constraintlayout.widget.ConstraintLayout>
<TextView
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintStart_toStartOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
使用ViewStub延迟加载:
<!-- 在布局中定义ViewStub -->
<ViewStub
android:id="@+id/viewStub"
android:layout="@layout/complex_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
// 在代码中加载
binding.viewStub.setOnInflateListener { inflatedView ->
// ViewStub被加载时的回调
}
binding.viewStub.inflate() // 手动加载
6.2 内存优化
使用LruCache缓存图片:
class ImageCache {
private val maxMemory = (Runtime.getRuntime().maxMemory() / 1024).toInt()
private val cacheSize = maxMemory / 8 // 使用1/8的内存
private val memoryCache = object : LruCache<String, Bitmap>(cacheSize) {
override fun sizeOf(key: String, bitmap: Bitmap): Int {
return bitmap.byteCount / 1024
}
}
fun addBitmapToMemoryCache(key: String, bitmap: Bitmap) {
if (getBitmapFromMemoryCache(key) == null) {
memoryCache.put(key, bitmap)
}
}
fun getBitmapFromMemoryCache(key: String): Bitmap? {
return memoryCache.get(key)
}
}
6.3 电池优化
使用JobScheduler:
// Android 5.0+使用JobScheduler
val jobScheduler = getSystemService(Context.JOB_SCHEDULER_SERVICE) as JobScheduler
val jobInfo = JobInfo.Builder(1, ComponentName(this, MyJobService::class.java))
.setMinimumLatency(1000) // 至少延迟1秒
.setOverrideDeadline(5000) // 最多延迟5秒
.setRequiredNetworkType(JobInfo.NETWORK_TYPE_UNMETERED) // 仅在WiFi下执行
.setRequiresCharging(true) // 仅在充电时执行
.build()
jobScheduler.schedule(jobInfo)
七、测试与调试
7.1 单元测试
使用JUnit和Mockito:
// UserRepositoryTest.kt
class UserRepositoryTest {
private lateinit var repository: UserRepository
private lateinit var mockApiService: ApiService
@Before
fun setup() {
mockApiService = mock(ApiService::class.java)
repository = UserRepository(mockApiService)
}
@Test
fun `fetchUsers should return empty list on error`() = runTest {
// 模拟API调用抛出异常
whenever(mockApiService.getUsers()).thenThrow(RuntimeException("Network error"))
val result = repository.fetchUsers()
assertEquals(emptyList<User>(), result)
}
@Test
fun `fetchUsers should return users on success`() = runTest {
val expectedUsers = listOf(
User(1, "John", "john@example.com"),
User(2, "Jane", "jane@example.com")
)
whenever(mockApiService.getUsers()).thenReturn(expectedUsers)
val result = repository.fetchUsers()
assertEquals(expectedUsers, result)
}
}
7.2 UI测试
使用Espresso:
// MainActivityTest.kt
@RunWith(AndroidJUnit4::class)
class MainActivityTest {
@get:Rule
val activityRule = ActivityScenarioRule(MainActivity::class.java)
@Test
fun testButtonClick() {
// 点击按钮
onView(withId(R.id.button)).perform(click())
// 验证文本更新
onView(withId(R.id.textView))
.check(matches(withText("按钮被点击了!")))
}
@Test
fun testRecyclerViewScroll() {
// 滚动到特定位置
onView(withId(R.id.recyclerView))
.perform(scrollToPosition<UserAdapter.UserViewHolder>(5))
// 验证项目存在
onView(withText("王五"))
.check(matches(isDisplayed()))
}
}
7.3 性能分析
使用Android Profiler:
// 在代码中添加性能标记
class PerformanceMonitor {
companion object {
fun logMethodStart(methodName: String) {
Debug.startMethodTracing(methodName)
}
fun logMethodEnd() {
Debug.stopMethodTracing()
}
}
}
// 使用示例
fun loadData() {
PerformanceMonitor.logMethodStart("loadData")
// 执行耗时操作
val data = database.query("SELECT * FROM large_table")
PerformanceMonitor.logMethodEnd()
}
八、发布与部署
8.1 签名配置
创建签名配置:
// app/build.gradle
android {
signingConfigs {
release {
storeFile file("my-release-key.jks")
storePassword "password"
keyAlias "my-key-alias"
keyPassword "password"
}
}
buildTypes {
release {
signingConfig signingConfigs.release
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
}
8.2 混淆配置
ProGuard规则:
# 保留所有Activity类
-keep class * extends android.app.Activity
# 保留所有Fragment类
-keep class * extends androidx.fragment.app.Fragment
# 保留所有ViewModel类
-keep class * extends androidx.lifecycle.ViewModel
# 保留所有数据类
-keep class * implements android.os.Parcelable {
public static final android.os.Parcelable$Creator *;
}
# 保留R类
-keep class **.R$* {
public static <fields>;
}
# 保留注解
-keepattributes *Annotation*
# 保留泛型
-keepattributes Signature
# 保留内部类
-keepattributes InnerClasses, EnclosingMethod
8.3 多渠道打包
配置渠道:
// app/build.gradle
android {
flavorDimensions "version"
productFlavors {
free {
dimension "version"
applicationIdSuffix ".free"
versionNameSuffix "-free"
}
paid {
dimension "version"
applicationIdSuffix ".paid"
versionNameSuffix "-paid"
}
googlePlay {
dimension "version"
applicationIdSuffix ".google"
}
huawei {
dimension "version"
applicationIdSuffix ".huawei"
}
}
// 为每个渠道设置不同的资源
sourceSets {
free {
res.srcDirs = ['src/free/res']
}
paid {
res.srcDirs = ['src/paid/res']
}
}
}
九、最新技术趋势
9.1 Jetpack Compose
基础示例:
@Composable
fun Greeting(name: String) {
Text(text = "Hello $name!")
}
@Preview(showBackground = true)
@Composable
fun DefaultPreview() {
MyApplicationTheme {
Greeting("Android")
}
}
// 在Activity中使用
class MainActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContent {
MyApplicationTheme {
Surface(
modifier = Modifier.fillMaxSize(),
color = MaterialTheme.colorScheme.background
) {
Greeting("Android")
}
}
}
}
}
9.2 Kotlin多平台
共享模块:
// shared/src/commonMain/kotlin/com/example/shared/Platform.kt
expect class Platform() {
val platform: String
}
// shared/src/androidMain/kotlin/com/example/shared/Platform.kt
actual class Platform {
actual val platform: String = "Android ${android.os.Build.VERSION.SDK_INT}"
}
// shared/src/iosMain/kotlin/com/example/shared/Platform.kt
actual class Platform {
actual val platform: String = "iOS ${UIDevice.currentDevice.systemVersion}"
}
9.3 机器学习集成
使用ML Kit:
// 添加依赖
implementation 'com.google.mlkit:barcode-scanning:17.1.0'
// 扫描条形码
fun scanBarcode(image: Bitmap) {
val imageInput = InputImage.fromBitmap(image, 0)
val scanner = BarcodeScanning.getClient()
scanner.process(imageInput)
.addOnSuccessListener { barcodes ->
for (barcode in barcodes) {
val rawValue = barcode.rawValue
Log.d("Barcode", "Scanned: $rawValue")
}
}
.addOnFailureListener { e ->
Log.e("Barcode", "Scan failed", e)
}
}
十、总结
Android开发是一个不断演进的领域,从传统的XML布局到现代的Jetpack Compose,从简单的Activity到复杂的MVVM架构,开发者需要持续学习和实践。通过本文的实战案例和问题解决方案,希望你能:
- 掌握核心技能:理解Android基础架构、UI开发、数据存储和网络通信
- 解决常见问题:避免内存泄漏、处理权限、优化性能
- 采用最佳实践:使用协程、MVVM架构、Jetpack组件
- 跟上技术趋势:了解Jetpack Compose、Kotlin多平台等新技术
记住,优秀的Android开发者不仅会写代码,更会设计可维护、高性能的应用程序。持续学习、实践和优化,才能在这个快速发展的领域中保持竞争力。
附录:推荐学习资源
- 官方文档:Android开发者指南
- Jetpack指南:Android Jetpack
- Kotlin协程:Kotlin协程文档
- Material Design:Material Design指南
- Android Architecture Components:架构组件
通过系统学习和实践这些内容,你将能够构建出高质量的Android应用程序。
